Genshin Impact
Genshin Impact
United States
Gaming

Genshin Impact

Open on YouTube
@GenshinImpact 8.2M subscribers 1,954 videos United States
Avg views/video
1,105,267
Total views
2,159,691,387
Channel age
2,624d
Category
Gaming
Delayed data

Overview

Momentum
Growing momentum
+4.6K subs last 7d
Status
Updated through 2026-03-13
The latest snapshot is older than a week, so treat trends and revenue as directional.
Subscribers
8,150,000
8,150,000 subscribers
Views last 28d
23M
Recent signals point to meaningful forward movement.
Content mix
80% videos / 20% shorts
Video versus Shorts exposure.
Estimated ad revenue
$ 34,861 - $ 64,742
Directional, not booked income.
Opportunity context
Category fit
Gaming
United States
Momentum
Growing momentum
+4.6K subs last 7d
Reach
2.2B
Lifetime views
Content mix
80% videos / 20% shorts
Video versus Shorts exposure
5.8M
Views in the last 7 days
23M
Views in the last 28 days
69.1M Views in the last 3 months
23M Average views per month
0sec Average video duration
21 Average videos per month

Genshin Impact demand trend

Genshin Impact audience growth

Daily breakdown

Open the full day-by-day table for subscribers, views, and revenue estimates.

YouTube Analytics for Genshin Impact (2026-02-28 - 2026-03-13)

DayDateSubs ChangeSubs TotalViews ChangeViews TotalRevenue Range
Sat2026-02-28+2.8K8,150,000+1,177,8352,150,754,003$1,663 - $3,088
Sun2026-03-018,150,000+1,121,9472,151,875,950$1,584 - $2,942
Mon2026-03-028,150,000+753,9672,152,629,917$1,064 - $1,977
Tue2026-03-038,150,000+880,7502,153,510,667$1,243 - $2,309
Wed2026-03-048,150,000+691,6422,154,202,309$976 - $1,813
Thu2026-03-058,150,000+584,8272,154,787,136$826 - $1,533
Fri2026-03-068,150,000+597,8102,155,384,946$844 - $1,567
Sat2026-03-078,150,000+488,6342,155,873,580$690 - $1,281
Sun2026-03-088,150,000+519,9122,156,393,492$734 - $1,363
Mon2026-03-098,150,000+549,4182,156,942,910$776 - $1,441
Tue2026-03-108,150,000+607,2522,157,550,162$857 - $1,592
Wed2026-03-118,150,000+678,6592,158,228,821$958 - $1,779
Thu2026-03-128,150,000+500,4362,158,729,257$707 - $1,312
Fri2026-03-138,150,000+962,1302,159,691,387$1,358 - $2,523
Daily Avg+198+722,516$1,020 - $1,894
Weekly Avg+2.8K+5,808,778$8,201 - $15,231
Last 28 days+2.8K+10,115,219$14,281 - $26,522

Frequently Asked Questions about Genshin Impact

How much does Genshin Impact make on YouTube?

Genshin Impact has a directional estimated YouTube ad revenue range of $34.9K to $64.7K per month. This is a modelled estimate based on public view data, content mix, and blended advertising assumptions, so actual earnings may differ materially.

How many subscribers does Genshin Impact have?

As of July 2026, Genshin Impact has 8,150,000 subscribers on YouTube. This makes them one of the notable creators in the Gaming space.

What is the global rank of Genshin Impact on YouTube?

Genshin Impact with 8,150,000 subscribers is part of the prestigious '1 Million Club' on YouTube, ranking among the top creators globally.

Where is Genshin Impact's audience mainly from?

Genshin Impact is based in United States, and their primary audience likely includes viewers from United States and regions with similar language preferences. The channel's content and language influence where most of their viewers come from.

What is Genshin Impact's estimated monthly income?

Genshin Impact's directional estimated monthly YouTube ad income ranges from $34.9K to $64.7K, or roughly $418.3K to $776.9K per year. This is an estimation model based on public data and does not include sponsorships, merchandise, licensing, or other revenue streams.

When will Genshin Impact reach 10M subscribers?

Genshin Impact is working towards 10M subscribers. Based on current trends, this milestone may take over a year to achieve, though viral content could accelerate this timeline.

Who is the #1 YouTuber in United States?

Genshin Impact is one of the top YouTubers from United States. To see the complete ranking of YouTubers from United States, visit our country-specific leaderboards which track subscriber counts and growth rates for creators in each region.

Revenue estimates are based on publicly available data and average CPM rates. Actual earnings may vary significantly.